Virtual reality usability design / David Gerhard, Wil J. Norton.
Material type:
TextPublisher: Boca Raton, FL : CRC Press, 2023Copyright date: ©2023Edition: First editionDescription: 1 online resource (x, 398 pages) : illustrations (some color)Content type: - text
- computer
- online resource
- 9781003261230
- 100326123X
- 9781000830248
- 1000830241
- 9781000830279
- 1000830276
- QA76.9.U83 G45 2023
Includes bibliographical references and index.
"The development of effective and usable software for spatial computing platforms like Virtual Reality requires an understanding of how these devices create new possibilities (and new perils) when it comes to interactions between humans and computers. Virtual Reality Usability Design provides readers with an understanding of the techniques and technologies required to design engaging and effective VR applications. The book covers both the mechanics of how human senses and the mind experience immersive virtual environments, as well as how to leverage these mechanics to create human-focused virtual experiences"-- Provided by publisher.
EBSCOhost "EBSCO evaluates our products based on the Web Content Accessibility Guidelines (WCAG) and the related Section 508 and EN 301 549 regulations in the US and EU. Most EBSCO products are substantially conformant with WCAG 2.2 level AA." Source: https://connect.ebsco.com/s/article/EBSCO-VPATs?language=en_US. Last accessed April 22, 2025.
David Gerhard is head of the Department of Computer Science at the University of Manitoba. An award-winning teacher and researcher, his work focuses on information-rich human data in high-performance scenarios such as music and sport. This research combines information retrieval and sensor-based physical computing techniques with human-computer interaction and computational mediation, especially in virtual and augmented reality. His work is often interdisciplinary, incorporating supplementary analytics with social and artistic expression. Dr. Gerhard is a frequent contributor to public discourse on the impact of technology on society through media commentary and interviews for radio, print, and web. Wil J. Norton has been involved in research on spatial computing usability since 2018, much of which was as a member of Dr. David Gerhard's aRMADILo Lab. Will earned his BASc in electronics engineering from the University of Regina, and has focused on developing hardware for computer interfaces informed by sensory physiology. He is excited at the potential that spatial computing has to provide ways of interacting with computers that better match the human mind and body. In addition to his research, Will is an avid runner, and enjoys drawing, painting, hobby electronics, and pretty much any other activity that involves working with his hands. Will is currently a PhD candidate within CSAIL at MIT, where his work focuses on the development of high-resolution haptic displays.
Description based on online resource; title from digital title page (viewed on January 13, 2023).
There are no comments on this title.
