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Perspectives on Design and Digital Communication IV [electronic resource] : Research, Innovations and Best Practices / edited by Nuno Martins, Daniel Brandão, Adérito Fernandes-Marcos.

Contributor(s): Material type: TextSeries: Springer Series in Design and Innovation ; 33Publisher: Cham : Springer Nature Switzerland : Imprint: Springer, 2024Edition: 1st ed. 2024Description: XIII, 374 p. 89 illus., 78 illus. in color. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783031417702
Subject(s):
Additional physical formats: Printed edition:: No title; Printed edition:: No title; Printed edition:: No titleLOC classification:
  • T59.7-.77
Online resources:
Contents:
User Experience and Interface Design -- Pedagogy, Society and Design Practice -- Branding Design -- Game Design and Virtual Environments -- Design Strategies and Challenges.
In: Springer Nature eBookSummary: This book gathers new empirical findings fostering advances in the areas of digital and communication design, web, multimedia and motion design, graphic design, branding, and related ones. It includes original contributions by authoritative authors based on the best papers presented at the 6th International Conference on Digital Design and Communication, Digicom 2022, together with some invited chapters written by leading international researchers. They report on innovative design strategies supporting communication in a global, digital world, and addressing, at the same time, key individual and societal needs. This book is intended to offer a timely snapshot of technologies, trends and challenges in the area of design, communication and branding, and a bridge connecting researchers and professionals of different disciplines, such as graphic design, digital communication, corporate, UI Design and UX design.
Item type: List(s) this item appears in: Titluri cărți electronice Springer Nature 2025 (10631 titluri)
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User Experience and Interface Design -- Pedagogy, Society and Design Practice -- Branding Design -- Game Design and Virtual Environments -- Design Strategies and Challenges.

This book gathers new empirical findings fostering advances in the areas of digital and communication design, web, multimedia and motion design, graphic design, branding, and related ones. It includes original contributions by authoritative authors based on the best papers presented at the 6th International Conference on Digital Design and Communication, Digicom 2022, together with some invited chapters written by leading international researchers. They report on innovative design strategies supporting communication in a global, digital world, and addressing, at the same time, key individual and societal needs. This book is intended to offer a timely snapshot of technologies, trends and challenges in the area of design, communication and branding, and a bridge connecting researchers and professionals of different disciplines, such as graphic design, digital communication, corporate, UI Design and UX design.

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