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Master Photo and Video Editing with Metal (Record no. 65408)

MARC details
000 -LEADER
fixed length control field 04467nam a22005055i 4500
001 - CONTROL NUMBER
control field 979-8-8688-0832-6
003 - CONTROL NUMBER IDENTIFIER
control field DE-He213
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20251030114558.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr nn 008mamaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 241201s2024 xxu| s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9798868808326
-- 979-8-8688-0832-6
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/979-8-8688-0832-6
Source of number or code doi
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number T385
072 #7 - SUBJECT CATEGORY CODE
Subject category code UML
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM012000
Source bisacsh
072 #7 - SUBJECT CATEGORY CODE
Subject category code UML
Source thema
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Redkin, Bogdan.
Relator term author.
Relator code aut
-- http://id.loc.gov/vocabulary/relators/aut
9 (RLIN) 88416
245 10 - TITLE STATEMENT
Title Master Photo and Video Editing with Metal
Medium [electronic resource] :
Remainder of title A Practical Approach to Leveraging Metal Media Editing Software /
Statement of responsibility, etc. by Bogdan Redkin, Victor Yaskevich.
250 ## - EDITION STATEMENT
Edition statement 1st ed. 2024.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture Berkeley, CA :
Name of producer, publisher, distributor, manufacturer Apress :
-- Imprint: Apress,
Date of production, publication, distribution, manufacture, or copyright notice 2024.
300 ## - PHYSICAL DESCRIPTION
Extent XIII, 299 p. 137 illus.
Other physical details online resource.
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term computer
Media type code c
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term online resource
Carrier type code cr
Source rdacarrier
347 ## - DIGITAL FILE CHARACTERISTICS
File type text file
Encoding format PDF
Source rda
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Part 1: Rasterization -- Chapter 1: Getting Started with Apple Metal -- Chapter 2: Metal Fundamentals Overview. Rendering and Displaying Content -- Chapter 3: Understanding the Rendering Pipeline -- Chapter 4: Vertex Shader Function, Primitive Assembly -- Chapter 5: Transformations -- Chapter 6: Perspective Transformations -- Chapter 7: Working with Textures and Images -- Part 2: Image Editing with Metal -- Chapter 8: Basic color adjustments -- Chapter 9: Vignette -- Chapter 10: Blur -- Chapter 11: Lookup Table -- Chapter 12: Twirl -- Part 3: Multilayer rendering -- Chapter 13: Introduction to layer composition -- Chapter 14: Blend Modes -- Chapter 15: Layer Effects.-Part 4: Video Editing with Metal -- Chapter 16 - Video Editing with Metal -- Chapter 17 - Video Layers -- Appendix: Common Metal functions.
520 ## - SUMMARY, ETC.
Summary, etc. Delve into the nuances of photo and video editing with Metal, a framework from Next Generation GPU APIs. Right now, the demand for media editors is growing exponentially, with multiple applications needing some form of image processing, including messengers, social networks, marketplace, and banking applications. This book provides detailed guidelines for reimplementation instruments from one of the more popular photo and video editors. Begin your journey by reviewing the rationale for using Metal, and an overview of the reasons why this this is the best performance solution. Rasterization is then covered to provide a basis for understanding how image editing in Metal works. You’ll look at aspects of image processing such as rendering, image transformations, and working with textures. This knowledge then leads you to image editing, where it is applied to make basic color adjustments, shadows, blur, vignette, and color correction with LUT filters. These are fundamental aspects of any media editing software. Layers make up the final section of the book, including different compositions and blend modes, both essential tools for any image editor. You’ll conclude the journey with a look at video editing with Metal. Through hands-on projects in each chapter, you will learn how to apply these techniques directly in real-world scenarios, giving a great starting point to implement any kind of media processing in your own applications. You will: Understand fundamental concepts of GPU rendering to complex image and video processing techniques See how shaders are accessed in the rendering pipeline Create and import textures Review image and video editing techniques, from simple color adjustment to complex filters, layer composition, and real-time video effects.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element
9 (RLIN) 86288
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element
9 (RLIN) 86289
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Yaskevich, Victor.
Relator term author.
Relator code aut
-- http://id.loc.gov/vocabulary/relators/aut
9 (RLIN) 88417
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer Nature eBook
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Printed edition:
International Standard Book Number 9798868808319
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Printed edition:
International Standard Book Number 9798868808333
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Printed edition:
International Standard Book Number 9798868813535
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://doi.org/10.1007/979-8-8688-0832-6">https://doi.org/10.1007/979-8-8688-0832-6</a>
912 ## -
-- ZDB-2-CWD
912 ## -
-- ZDB-2-SXPC

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