03333nam a22005415i 4500001001800000003000900018005001700027007001500044008004100059020003700100024003500137050001400172072001500186072001600201072002300217072001400240072001500254245019600269250001800465264006900483300006600552336002600618337002600644338003600670347002400706490006300730505017800793520092500971650003401896650004301930650004101973650003102014650003702045650004602082700015002128700008702278700009702365710003402462773002602496776003602522776003602558776003602594830007002630856004602700912001402746912001402760999001702774978-3-031-41770-2DE-He21320251030110818.0cr nn 008mamaa230926s2024 sz | s |||| 0|eng d a97830314177029978-3-031-41770-27 a10.1007/978-3-031-41770-22doi 4aT59.7-.77 7aAK2bicssc 7aUYZ2bicssc 7aDES0000002bisacsh 7aAK2thema 7aUYZ2thema10aPerspectives on Design and Digital Communication IVh[electronic resource] :bResearch, Innovations and Best Practices /cedited by Nuno Martins, Daniel Brandão, Adérito Fernandes-Marcos. a1st ed. 2024. 1aCham :bSpringer Nature Switzerland :bImprint: Springer,c2024. aXIII, 374 p. 89 illus., 78 illus. in color.bonline resource. atextbtxt2rdacontent acomputerbc2rdamedia aonline resourcebcr2rdacarrier atext filebPDF2rda1 aSpringer Series in Design and Innovation,x2661-8192 ;v330 aUser Experience and Interface Design -- Pedagogy, Society and Design Practice -- Branding Design -- Game Design and Virtual Environments -- Design Strategies and Challenges. aThis book gathers new empirical findings fostering advances in the areas of digital and communication design, web, multimedia and motion design, graphic design, branding, and related ones. It includes original contributions by authoritative authors based on the best papers presented at the 6th International Conference on Digital Design and Communication, Digicom 2022, together with some invited chapters written by leading international researchers. They report on innovative design strategies supporting communication in a global, digital world, and addressing, at the same time, key individual and societal needs. This book is intended to offer a timely snapshot of technologies, trends and challenges in the area of design, communication and branding, and a bridge connecting researchers and professionals of different disciplines, such as graphic design, digital communication, corporate, UI Design and UX design. 0aHuman-machine systems.966273 0aWireless communication systems.965781 0aMobile communication systems.96578214aInteraction Design.96627424aHuman-Machine Interfaces.96627524aWireless and Mobile Communication.9657861 aMartins, Nuno.eeditor.0(orcid)0000-0002-5228-54531https://orcid.org/0000-0002-5228-54534edt4http://id.loc.gov/vocabulary/relators/edt9662761 aBrandão, Daniel.eeditor.4edt4http://id.loc.gov/vocabulary/relators/edt9662771 aFernandes-Marcos, Adérito.eeditor.4edt4http://id.loc.gov/vocabulary/relators/edt9662782 aSpringerLink (Online service)0 tSpringer Nature eBook08iPrinted edition:z978303141769608iPrinted edition:z978303141771908iPrinted edition:z9783031417726 0aSpringer Series in Design and Innovation,x2661-8192 ;v3396627940uhttps://doi.org/10.1007/978-3-031-41770-2 aZDB-2-ENG aZDB-2-SXE c56338d56338