03595nam a22005295i 4500001001800000003000900018005001700027007001500044008004100059020003700100024003500137050001400172050001600186072001600202072002300218072001500241100008500256245013500341250001800476264006900494300006300563336002600626337002600652338003600678347002400714505010600738520154700844650003602391650003402427650002502461650002102486650002302507650005702530650006102587650003502648650003302683700009002716710003402806773002602840776003602866776003602902776003602938856004602974912001403020912001403034999001703048978-3-031-39999-2DE-He21320251030110823.0cr nn 008mamaa231017s2024 sz | s |||| 0|eng d a97830313999929978-3-031-39999-27 a10.1007/978-3-031-39999-22doi 4aTA329-348 4aTA345-345.5 7aTBJ2bicssc 7aTEC0090002bisacsh 7aTBJ2thema1 aIzadkhah, Habib.eauthor.4aut4http://id.loc.gov/vocabulary/relators/aut96659610aChallenging Programming in Python: A Problem Solving Perspectiveh[electronic resource] /cby Habib Izadkhah, Rashid Behzadidoost. a1st ed. 2024. 1aCham :bSpringer Nature Switzerland :bImprint: Springer,c2024. aXI, 280 p. 10 illus., 7 illus. in color.bonline resource. atextbtxt2rdacontent acomputerbc2rdamedia aonline resourcebcr2rdacarrier atext filebPDF2rda0 aIntroduction -- Python Basics -- Math -- Number -- String -- Game -- Count -- Miscellaneous Problems. aThis book aims to strengthen programming skills and foster creative thinking by presenting and solving 90 challenging problems. The book is intended for individuals with elementary, intermediate, and advanced Python programming skills who aspire to take their abilities to the next level. Additionally, the book is valuable for individuals interested in enhancing their creative thinking and logical reasoning skills. It is a self-instructional book meant to provide readers with the ability to solve challenging problems independently. The presented challenges are lucidly and succinctly expressed, facilitating readers to follow along and comprehend the problem-solving process. The challenges cover various fields, making it suitable for a wide range of individuals. The book is divided into eight chapters, beginning with an introduction in chapter one. The second chapter presents essential Python basics for programming challenging problems, while the subsequent chapters focuson specific types of challenges. These include math-based challenges in chapter three, number-based challenges in chapter four, string-based challenges in chapter five, game-based challenges in chapter six, count-based challenges in chapter seven, and miscellaneous challenges in chapter eight. Each chapter comprises a set of challenges with examples, hints, algorithms, and Python code solutions. The target audience of the book includes computer science and engineering students, teachers, software developers, and participants in programming competitions. 0aEngineering mathematics.964145 0aEngineeringxData processing. 0aControl engineering. 0aRobotics.959148 0aAutomation.959149 0aProgramming languages (Electronic computers).96620614aMathematical and Computational Engineering Applications.24aControl, Robotics, Automation.24aProgramming Language.9662081 aBehzadidoost, Rashid.eauthor.4aut4http://id.loc.gov/vocabulary/relators/aut9665972 aSpringerLink (Online service)0 tSpringer Nature eBook08iPrinted edition:z978303139998508iPrinted edition:z978303140000108iPrinted edition:z978303140001840uhttps://doi.org/10.1007/978-3-031-39999-2 aZDB-2-ENG aZDB-2-SXE c56412d56412