03450nam a22005175i 4500001001800000003000900018005001700027007001500044008004100059020001800100024003500118050001200153072001600165072002300181072001500204100007700219245013200296250001800428264007500446300006700521336002600588337002600614338003600640347002400676505019900700520145900899650002802358650002302386650002102409650002302430650001702453650004402470650002802514650002802542650002302570650003502593650001502628650002802643650004702671710003402718773002602752776003602778776003602814776003602850856004602886978-3-031-45263-5DE-He21320251030110826.0cr nn 008mamaa231028s2024 sz | s |||| 0|eng d a97830314526357 a10.1007/978-3-031-45263-52doi 4aTL1-483 7aTRC2bicssc 7aTEC0090902bisacsh 7aTRC2thema1 aKemeny, Andras.eauthor.4aut4http://id.loc.gov/vocabulary/relators/aut10aAutonomous Vehicles and Virtual Realityh[electronic resource] :bThe New Automobile Industrial Revolution /cby Andras Kemeny. a1st ed. 2024. 1aCham :bSpringer International Publishing :bImprint: Springer,c2024. aXVIII, 125 p. 34 illus., 29 illus. in color.bonline resource. atextbtxt2rdacontent acomputerbc2rdamedia aonline resourcebcr2rdacarrier atext filebPDF2rda0 aIntroduction -- Virtual and Augmented Reality -- Autonomous Vehicles -- Augmented Reality for Self-Driving -- Get Rid of Motion Sickness -- On-Board Virtual Reality & Applications -- Conclusion. aThis book concisely describes the technologies, human perception, and cognition issues relevant to autonomous vehicles. It also gives an insight in the changes bring about our future everyday lives. Autonomous vehicles are the future of the automobile industry. Automated driving (AD), also called self-driving, raises however several multiple questions, among them those of user safety and acceptation. Comprehensive HMI system design, with windshield display technics, will be necessary to deal with driving task delegations, bringing the use of VR or augmented reality (AR) technologies. In addition, the use of VR for all the vehicle interiors will progressively be proposed for entertainment, online business activities and for modified visual motion perception to alleviate car sickness, a form of motion sickness. Indeed, car sickness is already well known for many passengers, especially when reading or operating smartphones or other display devices. It is called to increase significantly with the introduction of autonomous vehicles where all users will be for long periods in various sitting positions. These two new trends, AD and VR, are already modifying our relationship with the world and the society. All together, they will change our way of life forever. The book will be of interest to professionals in the auto industry, researchers in automotive engineering and computer science and all those interested in the future of transport. 0aAutomotive engineering. 0aComputer graphics. 0aVirtual reality. 0aAugmented reality. 0aNeurology . 0aCooperating objects (Computer systems). 0aBiomedical engineering.14aAutomotive Engineering.24aComputer Graphics.24aVirtual and Augmented Reality.24aNeurology.24aCyber-Physical Systems.24aBiomedical Engineering and Bioengineering.2 aSpringerLink (Online service)0 tSpringer Nature eBook08iPrinted edition:z978303145262808iPrinted edition:z978303145264208iPrinted edition:z978303145265940uhttps://doi.org/10.1007/978-3-031-45263-5