04126nam a22005295i 4500001001800000003000900018005001700027007001500044008004100059020003700100024003500137050001300172072001600185072002300201072001500224245020100239250001800440264006900458300006700527336002600594337002600620338003600646347002400682490008200706505020900788520177700997650004002774650002302814650002102837650003002858650003802888650002302926650004202949700008602991700008403077700008703161710003403248773002603282776003603308776003603344776003603380830008903416856004603505912001403551912001403565999001703579978-3-031-36155-5DE-He21320251030110901.0cr nn 008mamaa230901s2024 sz | s |||| 0|eng d a97830313615559978-3-031-36155-57 a10.1007/978-3-031-36155-52doi 4aTH1-9745 7aTNK2bicssc 7aTEC0050502bisacsh 7aTNK2thema10aBeyond Digital Representationh[electronic resource] :bAdvanced Experiences in AR and AI for Cultural Heritage and Innovative Design /cedited by Andrea Giordano, Michele Russo, Roberta Spallone. a1st ed. 2024. 1aCham :bSpringer Nature Switzerland :bImprint: Springer,c2024. aXVI, 835 p. 516 illus., 484 illus. in color.bonline resource. atextbtxt2rdacontent acomputerbc2rdamedia aonline resourcebcr2rdacarrier atext filebPDF2rda1 aDigital Innovations in Architecture, Engineering and Construction,x2731-72770 aAR&AI and Historical Sources -- AR&AI and Museum Heritage -- AR&AI and Heritage Routes -- AR&AI and Classification/3D Analysis -- AR&AI and Education/Shape Representation -- AR&AI and Building Monitoring. aThis book collects contributions which showcase the impact of new augmented reality (AR) and artificial intelligence (AI) technologies considered jointly in the fields of cultural heritage and innovative design. AR is an alternative path of analysis and communication if applied to several fields of research, in particular if related to space and artifacts in it. This happens because the neural network development strengthens the relationship between augmented reality and artificial intelligence, creating processes close to human thought in shorter times. In the last years, the AR/AI expansion and the future scenarios have raised a deep trans-disciplinary speculation. The disciplines of representation (drawing, surveying, visual communication), as a convergence place of multidisciplinary theoretical and applicative studies related to architecture, city, environment, tangible and intangible cultural heritage, are called to contribute to the international debate. The book chapters dealwith augmented reality and artificial intelligence, analyzing their connections as research tools for knowing the environment. In particular, the topics focus on the intersection between real and virtual world and on the heuristic role of drawing in the enhancement and management of cultural heritage, in planning and monitoring the architecture, the environment, or the infrastructures. Scientists involved in AR and AI research applied separately or together in the field of cultural heritage, architectural design, urban planning, and infrastructures analysis, as well as members of public and private organizations make up interdisciplinary groups that fuel the discussion focusing on the priorities and aims of the research related to the disciplines of representation. 0aBuildingsxDesign and construction. 0aCultural property. 0aVirtual reality. 0aAugmented reality.96681514aBuilding Construction and Design.24aCultural Heritage.24aVirtual and Augmented Reality.9668181 aGiordano, Andrea.eeditor.4edt4http://id.loc.gov/vocabulary/relators/edt9686221 aRusso, Michele.eeditor.4edt4http://id.loc.gov/vocabulary/relators/edt9686231 aSpallone, Roberta.eeditor.4edt4http://id.loc.gov/vocabulary/relators/edt9686242 aSpringerLink (Online service)0 tSpringer Nature eBook08iPrinted edition:z978303136154808iPrinted edition:z978303136156208iPrinted edition:z9783031361579 0aDigital Innovations in Architecture, Engineering and Construction,x2731-727796862540uhttps://doi.org/10.1007/978-3-031-36155-5 aZDB-2-ENG aZDB-2-SXE c56922d56922