04953nam a22005655i 4500001001800000003000900018005001700027007001500044008004100059020001800100024003500118050000900153072001600162072002300178072001500201245017300216250001800389264008200407300006500489336002600554337002600580338003600606347002400642505085100666520193301517650003103450650002103481650002303502650001903525650002403544650003603568650003203604650004903636650003703685650004203722650003503764650002303799650002803822650003703850650004603887700007803933700008304011700007904094710003404173773002604207776003604233776003604269776003604305856004604341978-981-99-8834-1DE-He21320251030110903.0cr nn 008mamaa231230s2024 si | s |||| 0|eng d a97898199883417 a10.1007/978-981-99-8834-12doi 4aHD45 7aKJD2bicssc 7aBUS0410002bisacsh 7aKJD2thema10aImmersive Technology and Experiencesh[electronic resource] :bImplications for Business and Society /cedited by Githa S. Heggde, Santosh Kumar Patra, Rasananda Panda. a1st ed. 2024. 1aSingapore :bSpringer Nature Singapore :bImprint: Palgrave Macmillan,c2024. aXXX, 277 p. 23 illus., 10 illus. in color.bonline resource. atextbtxt2rdacontent acomputerbc2rdamedia aonline resourcebcr2rdacarrier atext filebPDF2rda0 a1. Harry Potter and the OmniGlobe: Learning Negotiation and Communication Styles in an Immersive Simulation Environmen -- 2. Managing Professional Identities in the world of Immersive Technology: A study of healthcare professionals -- 3. I am confused: Coping with customer confusion in metaverse shopping -- 4. Generation Z Inclined Toward Immersive Shopping Experiences: AR Virtual Try-On in Online Retail in India -- 5. Limited Edition Products: A literature review and future research agenda -- 6. Algorithmic Bias: A Challenge for Ethical Artificial Intelligence (AI) -- 7. Dealing with AI-Is it a pleasure or pain? -- 8. Clustering the Indian Teens to Study their Psycho-Orientation to Measure Satisfaction and Attachment towards Online Food Application -- 9. Using Natural Language Processing (NLP) to draw insights from feedbacks/reviews. aThis book provides a comprehensive overview of the role of immersive technology with multiple sectoral perspectives, such as entertainment, education, health care, and more. It covers a detailed analysis of the latest trends and developments in the field. It encompasses practical insights on using immersive technology effectively through industry expert chapters, case studies, and real-world examples that demonstrate how immersive technology is being used in different industries. Chapters in this book are from academicians and industry professionals to create a fine balance of knowledge and practice perspective of today’s immersive technology. It is written in accessible language that is easy for non-experts to understand. It focuses on the future of immersive technology, exploring its potential impact on society and the economy. It provides insights into the challenges and opportunities that lie ahead and offers predictions on how immersive technology will continue to evolve in the years to come. It is a valuable resource for anyone learning more about immersive technology. Dr. Githa Heggde is the Dean of MICA, Ahmedabad. She is the past-chairperson, Confederation of Indian Industries- Indian Women Network (CII-IWN), Karnataka. She is a corporate consultant on Marketing and Sales enhancement. She was the chairperson of Southern chapter FICCI ladies organization. Dr. Santosh Kumar Patra is an associate professor of Media, Entertainment and Sports Business at MICA and heads Media & Entertainment Management area. He is the founder and present head of the MICA’s Media Centre. He has been on the boards of the Times School of Media, Bennet University, IMS-Unison University, etc. Dr. Rasananda Panda is a professor of Economics in the Business Management Area at MICA. An economist at heart, Prof. Panda is a vivid reader and analyst of the post-independence political and economic history of India. . 0aTechnological innovations. 0aVirtual reality. 0aAugmented reality. 0aTelemarketing. 0aInternet marketing. 0aHealth services administration. 0aCommunicationxMethodology. 0aInformation technologyxLaw and legislation. 0aMass mediaxLaw and legislation.14aInnovation and Technology Management.24aVirtual and Augmented Reality.24aDigital Marketing.24aHealth Care Management.24aMedia and Communication Methods.24aIT Law, Media Law, Intellectual Property.1 aHeggde, Githa S.eeditor.4edt4http://id.loc.gov/vocabulary/relators/edt1 aPatra, Santosh Kumar.eeditor.4edt4http://id.loc.gov/vocabulary/relators/edt1 aPanda, Rasananda.eeditor.4edt4http://id.loc.gov/vocabulary/relators/edt2 aSpringerLink (Online service)0 tSpringer Nature eBook08iPrinted edition:z978981998833408iPrinted edition:z978981998835808iPrinted edition:z978981998836540uhttps://doi.org/10.1007/978-981-99-8834-1