03551nam a22005175i 4500001001800000003000900018005001700027007001500044008004100059020001800100024003500118050001300153072001600166072001600182072002300198072001500221072001500236100007900251245012900330250001800459264006900477300006500546336002600611337002600637338003600663347002400699490006000723505036200783520129701145650002302442650002302465650004002488650003202528650003202560650004102592650004202633650005202675650003202727710003402759773002602793776003602819776003602855776003602891830006002927856004602987978-3-031-49988-3DE-He21320251030111420.0cr nn 008mamaa240208s2024 sz | s |||| 0|eng d a97830314998837 a10.1007/978-3-031-49988-32doi 4aTK5102.9 7aTJF2bicssc 7aUYS2bicssc 7aTEC0670002bisacsh 7aTJF2thema 7aUYS2thema1 aSingla, Ashutosh.eauthor.4aut4http://id.loc.gov/vocabulary/relators/aut10aAssessment of Visual Quality and Simulator Sickness for Omnidirectional Videosh[electronic resource] /cby Ashutosh Singla. a1st ed. 2024. 1aCham :bSpringer Nature Switzerland :bImprint: Springer,c2024. aXIV, 142 p. 56 illus., 47 illus. in color.bonline resource. atextbtxt2rdacontent acomputerbc2rdamedia aonline resourcebcr2rdacarrier atext filebPDF2rda1 aT-Labs Series in Telecommunication Services,x2192-28290 aIntroduction -- Visual Quality Assessment of 360 -- State of the Art -- Technical Setup -- Comparison of Different Subjective Test Methods -- Visual Quality Assessment for 360 -- SSQ Assessment for 360 Videos -- Performance Analysis of SSQ -- Evaluation of Different Constructs -- Media Quality, Simulator Sickness and Presence -- Future Work -- Conclusion. aThis book presents extensive research on the quality of 360° video perceived by users with HMDs. The book aims to develop a set of standard guidelines for the systematic visual quality assessment of 360° videos. Firstly, conventional subjective test methods such as Absolute Category Rating (ACR) and Double Stimulus Impairment Scale (DSIS) are applied to evaluate video quality, alongside the Modified ACR (M-ACR) method newly proposed. Building on the reliability and general applicability of the procedure across different tests, a methodological framework for 360° video quality assessment is then presented. The author also analyzes simulator sickness to investigate the impact of different influencing factors. The insights gained on simulator sickness related to 360° video contribute to a better understanding of this particular use case of VR and can help to improve comfort among users by suggesting improvements in the technical specifications of 360° video and HMD technology and thus improving QoE. Presents extensive research on the quality of 360° video perceived by users with HMDs; Develops a set of standard guidelines for the systematic visual quality assessment of 360° videos; Analyzes simulator sickness to investigate the impact of different influencing factors. 0aSignal processing. 0aTelecommunication. 0aUser interfaces (Computer systems). 0aHuman-computer interaction. 0aComputational intelligence.14aSignal, Speech and Image Processing.24aCommunications Engineering, Networks.24aUser Interfaces and Human Computer Interaction.24aComputational Intelligence.2 aSpringerLink (Online service)0 tSpringer Nature eBook08iPrinted edition:z978303149987608iPrinted edition:z978303149989008iPrinted edition:z9783031499906 0aT-Labs Series in Telecommunication Services,x2192-282940uhttps://doi.org/10.1007/978-3-031-49988-3