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    <title>Integral and Inverse Reinforcement Learning for Optimal Control Systems and Games</title>
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    <namePart>Lian, Bosen.</namePart>
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    <namePart>Xue, Wenqian.</namePart>
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    <namePart>Lewis, Frank L.</namePart>
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    <namePart>Kiumarsi, Bahare.</namePart>
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    <dateIssued encoding="marc">2024</dateIssued>
    <edition>1st ed. 2024.</edition>
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    <extent>XX, 267 p. 43 illus., 41 illus. in color. online resource.</extent>
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  <abstract>Integral and Inverse Reinforcement Learning for Optimal Control Systems and Games develops its specific learning techniques, motivated by application to autonomous driving and microgrid systems, with breadth and depth: integral reinforcement learning (RL) achieves model-free control without system estimation compared with system identification methods and their inevitable estimation errors; novel inverse RL methods fill a gap that will help them to attract readers interested in finding data-driven model-free solutions for inverse optimization and optimal control, imitation learning and autonomous driving among other areas. Graduate students will find that this book offers a thorough introduction to integral and inverse RL for feedback control related to optimal regulation and tracking, disturbance rejection, and multiplayer and multiagent systems. For researchers, it provides a combination of theoretical analysis, rigorous algorithms, and a wide-ranging selection of examples. The book equips practitioners working in various domains – aircraft, robotics, power systems, and communication networks among them – with theoretical insights valuable in tackling the real-world challenges they face.</abstract>
  <tableOfContents>1. Introduction -- 2. Background on Integral and Inverse Reinforcement Learning for Dynamic System Feedback -- 3. Integral Reinforcement Learning for Optimal Regulation -- 4. Integral Reinforcement Learning for Optimal Tracking -- 5. Integral Reinforcement Learning for Nonlinear Tracker -- Integral Reinforcement Learning for H-infinity Control -- 6. Inverse Reinforcement Learning for Linear and Nonlinear Systems -- 7. Inverse Reinforcement Learning for Two-Player Zero-Sum Games -- 8. Inverse Reinforcement Learning for Multi-player Nonzero-sum Games.</tableOfContents>
  <note type="statement of responsibility">by Bosen Lian, Wenqian Xue, Frank L. Lewis, Hamidreza Modares, Bahare Kiumarsi.</note>
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    <topic>Control engineering</topic>
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  <identifier type="isbn">9783031452529</identifier>
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