03427nam a22004695i 4500001001800000003000900018005001700027007001500044008004100059020001800100024003500118050001400153072001700167072002300184072001600207100008300223245013700306250001800443264007600461300004400537336002600581337002600607338003600633347002400669490004700693505029400740520132901034650001702363650003402380650002502414650001702439650005202456650004502508700014302553710003402696773002602730776003602756776003602792776003602828830004702864856004602911978-3-658-44608-6DE-He21320251030112630.0cr nn 008mamaa240715s2024 gw | s |||| 0|eng d a97836584460867 a10.1007/978-3-658-44608-62doi 4aQA269-272 7aPBUD2bicssc 7aMAT0110002bisacsh 7aPBUD2thema1 aBartholomae, Florian.eauthor.4aut4http://id.loc.gov/vocabulary/relators/aut10aGame Theory and Applicationsh[electronic resource] :bA Guide for Students and Researchers /cby Florian Bartholomae, Marcus Wiens. a1st ed. 2024. 1aWiesbaden :bSpringer Fachmedien Wiesbaden :bImprint: Springer,c2024. aXII, 330 p. 90 illus.bonline resource. atextbtxt2rdacontent acomputerbc2rdamedia aonline resourcebcr2rdacarrier atext filebPDF2rda1 aClassroom Companion: Economics,x2662-28900 aTheory -- Decision Theory -- Basic Concepts -- Multistage Game -- Repeated Games -- Incomplete Information -- Problems -- Methodology -- Industrial Economics Application Examples -- Public Finance Application Examples -- Military Application Examples -- Miscellaneous Application Examples. aThis textbook provides an overview of the fundamentals of game theory and its applications in various fields. It introduces game theory as an established toolkit for the mathematical analysis and evaluation of strategic decisions. Through applied exercises, it introduces the basic concepts of game theory and offers students from various disciplines the opportunity to practice the concepts through in-depth training. Written for advanced undergraduate and graduate students with basic mathematical training, the textbook provides student-friendly explanations, a variety of exercises and problems, and useful references to further reading. The book is divided into a beginner-friendly theory section, in which the most important aspects are presented in a compact and clear manner, and an application-oriented problem section, in which the reader can directly check what they have learned and find many application examples. The latter can also be used as a source of inspiration for instructors. This book is a translation of an original German edition. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com). A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation. 0aGame theory. 0aSocial sciencesxMathematics. 0aOperations research.14aGame Theory.24aMathematics in Business, Economics and Finance.24aOperations Research and Decision Theory.1 aWiens, Marcus.eauthor.0(orcid)0000-0003-4158-35081https://orcid.org/0000-0003-4158-35084aut4http://id.loc.gov/vocabulary/relators/aut2 aSpringerLink (Online service)0 tSpringer Nature eBook08iPrinted edition:z978365844607908iPrinted edition:z978365844609308iPrinted edition:z9783658446109 0aClassroom Companion: Economics,x2662-289040uhttps://doi.org/10.1007/978-3-658-44608-6