05870nam a22005295i 4500001001800000003000900018005001700027007001500044008004100059020003700100024003500137050001200172072001500184072002300199072001400222245014800236250001800384264007500402300003300477336002600510337002600536338003600562347002400598490006300622505233600685520150503021650001704526650003504543650002304578650003504601650005704636650002304693650003704716700008404753700008104837700009304918710003405011773002605045776003605071776003605107776003605143830007005179856004605249912001405295912001405309999001705323978-3-031-71276-0DE-He21320251030113251.0cr nn 008mamaa241030s2024 sz | s |||| 0|eng d a97830317127609978-3-031-71276-07 a10.1007/978-3-031-71276-02doi 4aCC1-960 7aHD2bicssc 7aSOC0030002bisacsh 7aNK2thema10aNew Ways of Communicating Archaeology in a Digital Worldh[electronic resource] /cedited by Sofia Fonseca, Ben Thomas, Aurélia Basterrechea. a1st ed. 2024. 1aCham :bSpringer International Publishing :bImprint: Springer,c2024. aXV, 242 p.bonline resource. atextbtxt2rdacontent acomputerbc2rdamedia aonline resourcebcr2rdacarrier atext filebPDF2rda1 aInterdisciplinary Contributions to Archaeology,x2730-69840 aDedication -- Acknowledgements -- About the book -- Chapter 1. Introduction: From In-Person to Virtual: Archaeology Moves Online (Sofia Fonseca, Aurélia Basterrechea, and Ben Thomas) -- Part I: Traditional and New Media: Different Ways of Communicating Archaeology -- Chapter 2. Why Archaeology Matters? Digging up Archaeology’s Role in Modern Societies (Sofia Fonseca and Jörg Linstädter) -- Chapter 3. Ullastret 3D: Communicating an Archaeological Site to the Wider Public through Storytelling, Immersion, and Virtual Reality (Albert Sierra, Ferran Codina, Gabriel de Prado, and Isis Ruiz Soler) -- Chapter 4. A Video Game-Based Learning Approach to Archaeological Knowledge. The Case of 'Ancestors: Stories of Atapuerca' (Xavier Rubio-Campillo and Jaume Mayans) -- Chapter 5. A Historical Approach to Public Representation of Preventive Archaeology: The Case of the Regional French-speaking Press of Switzerland (Raphaëlle Javet) -- Chapter 6. The Digital Evolution of Interpretation and Destination Development at Archaeological World Heritage Sites: The Example of the Augtraveler Platform in India (Fergus MacLaren and Pankaj Manchanda) -- Chapter 7. "They Move!" New Ways of Engaging Rock Art with Visitors at the Coa Museum, Portugal (António Batarda Fernandes, Pedro Daniel Pereira, Thierry Aubry, and André Tomás Santos) -- Part II: Sensitizing and Engaging the Public: The Role of Online Learning in Archaeology and Heritage Education -- Chapter 8. From Interactive Digs to International Archaeology Day and Listening Sessions: Engaging Audiences through the AIA’s Virtual Programs and Digital Outreach (Ben Thomas and Meredith Langlitz) -- Chapter 9. Discovering the Past of Switzerland Through Archaeological Sites, an Archaeotouristic Project Using Digital Communication (Aurélia Basterrechea) -- Chapter 10. From Ancient Corinth to Every Corner of the World: Teaching Archaeology Through Virtual Field Trips and Flipgrid Topics (Eleni A. Gizas) -- Chapter 11. Design for Science. A Cross-Disciplinary Approach to Disseminate Archaeology Online (Dominik Lengyel and Catherine Toulouse) -- Chapter 12. The HERISTEM (STEM In Heritage Sciences) Project: Communicating Archaeology during the Pandemic (Jasna Vuković, Rajna Šošić Klindžić, Staša Babić and Predrag Novaković) -- Index. aThis book examines the communication and interaction between archaeologists and the non-archaeological public in a digital age. Moving beyond traditional methods, the book focuses on communication through new (YouTube, MOOCs, TEDx, etc.) and alternative media (virtual and augmented reality, video games, comics, etc.) that connect a traditional archaeological world to a modern digital one. By featuring case studies that make this point, the volume argues for the need to integrate new technologies and media like online education, storytelling, podcasting, and augmented and virtual reality into archaeologists’ efforts to communicate their work to the broader society. Drawn from a session at the European Association of Archaeologists Annual Conference in 2018, the book was expanded and enhanced by the inclusion of presentations from the 2020 conference and additional invited papers. The volume presents a variety of approaches to archaeological education that highlight the need for creativity and resourcefulness in re-thinking archaeological presentations in a digital and virtual environment. This volume is of interest to archaeologists, as well as researchers and practitioners in museology and heritage and serves as a guide for archaeologists interested and involved in the world of non-academic communication. This book invites the reader to be part of a movement that is redefining the dialogue between our past and the future of communication, learning, and digital storytelling. 0aArchaeology. 0aEducational technology.957244 0aCultural property.14aArchaeology in Society.98682324aDigital Education and Educational Technology.96855724aCultural Heritage.24aArchaeology and Heritage.9711321 aFonseca, Sofia.eeditor.4edt4http://id.loc.gov/vocabulary/relators/edt9868241 aThomas, Ben.eeditor.4edt4http://id.loc.gov/vocabulary/relators/edt9868251 aBasterrechea, Aurélia.eeditor.4edt4http://id.loc.gov/vocabulary/relators/edt9868262 aSpringerLink (Online service)0 tSpringer Nature eBook08iPrinted edition:z978303171275308iPrinted edition:z978303171277708iPrinted edition:z9783031712784 0aInterdisciplinary Contributions to Archaeology,x2730-698497425940uhttps://doi.org/10.1007/978-3-031-71276-0 aZDB-2-HTY aZDB-2-SXH c64604d64604