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    <subfield code="a">Part 1: Rasterization -- Chapter 1: Getting Started with Apple Metal -- Chapter 2: Metal Fundamentals Overview. Rendering and Displaying Content -- Chapter 3: Understanding the Rendering Pipeline -- Chapter 4: Vertex Shader Function, Primitive Assembly -- Chapter 5: Transformations -- Chapter 6: Perspective Transformations -- Chapter 7: Working with Textures and Images -- Part 2: Image Editing with Metal -- Chapter 8: Basic color adjustments -- Chapter 9: Vignette -- Chapter 10: Blur -- Chapter 11: Lookup Table -- Chapter 12: Twirl -- Part 3: Multilayer rendering -- Chapter 13: Introduction to layer composition -- Chapter 14: Blend Modes -- Chapter 15: Layer Effects.-Part 4: Video Editing with Metal -- Chapter 16 - Video Editing with Metal -- Chapter 17 - Video Layers -- Appendix: Common Metal functions.</subfield>
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