<?xml version="1.0" encoding="utf-8" ?> <rss version="2.0" xmlns:opensearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"> <channel> <title> <![CDATA[Biblioteca Universității &quot;Dunărea de Jos&quot; Search for 'an:66572']]> </title> <!-- prettier-ignore-start --> <link> https://opac.ugal.ro/cgi-bin/koha/opac-search.pl?q=ccl=an%3A66572&#38;sort_by=relevance&#38;format=rss </link> <!-- prettier-ignore-end --> <atom:link rel="self" type="application/rss+xml" href="https://opac.ugal.ro/cgi-bin/koha/opac-search.pl?q=ccl=an%3A66572&#38;sort_by=relevance&#38;format=rss" /> <description> <![CDATA[ Search results for 'an:66572' at Biblioteca Universității &quot;Dunărea de Jos&quot;]]> </description> <opensearch:totalResults>9</opensearch:totalResults> <opensearch:startIndex>0</opensearch:startIndex> <opensearch:itemsPerPage>50</opensearch:itemsPerPage> <atom:link rel="search" type="application/opensearchdescription+xml" href="https://opac.ugal.ro/cgi-bin/koha/opac-search.pl?q=ccl=an%3A66572&#38;sort_by=relevance&#38;format=opensearchdescription" /> <opensearch:Query role="request" searchTerms="q%3Dccl%3Dan%253A66572" startPage="" /> <item> <title> The Child in Videogames From the Meek, to the Mighty, to the Monstrous / </title> <dc:identifier>ISBN:9783031423710</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=56403</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Reay, Emma..<br /> .<br /> XIII, 222 p. 5 illus., 3 illus. in color. 9783031423710 </p> ]]> <![CDATA[ <p> <a href="https://opac.ugal.ro/cgi-bin/koha/opac-reserve.pl?biblionumber=56403">Place hold on <em>The Child in Videogames</em></a> </p> ]]> </description> <guid>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=56403</guid> </item> <item> <title> Disability Identity in Simulation Narratives </title> <dc:identifier>ISBN:9783031444821</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=56808</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Haukaas, Anelise..<br /> .<br /> XIII, 189 p. 9783031444821 </p> ]]> <![CDATA[ <p> <a href="https://opac.ugal.ro/cgi-bin/koha/opac-reserve.pl?biblionumber=56808">Place hold on <em>Disability Identity in Simulation Narratives</em></a> </p> ]]> </description> <guid>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=56808</guid> </item> <item> <title> Disability and Video Games Practices of En-/Disabling Modes of Digital Gaming / </title> <dc:identifier>ISBN:9783031343742</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=56849</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> .<br /> XIX, 357 p. 35 illus. 9783031343742 </p> ]]> <![CDATA[ <p> <a href="https://opac.ugal.ro/cgi-bin/koha/opac-reserve.pl?biblionumber=56849">Place hold on <em>Disability and Video Games</em></a> </p> ]]> </description> <guid>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=56849</guid> </item> <item> <title> The Chinese Video Game Industry </title> <dc:identifier>ISBN:9783031415043</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=56991</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> .<br /> XXIII, 286 p. 12 illus. 9783031415043 </p> ]]> <![CDATA[ <p> <a href="https://opac.ugal.ro/cgi-bin/koha/opac-reserve.pl?biblionumber=56991">Place hold on <em>The Chinese Video Game Industry</em></a> </p> ]]> </description> <guid>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=56991</guid> </item> <item> <title> Unity, Ambiguity, and Flexibility in Theme Music for Game Shows A Winning Combination / </title> <dc:identifier>ISBN:9783031468063</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=59534</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Gage, Christopher..<br /> .<br /> XV, 92 p. 8 illus., 1 illus. in color. 9783031468063 </p> ]]> <![CDATA[ <p> <a href="https://opac.ugal.ro/cgi-bin/koha/opac-reserve.pl?biblionumber=59534">Place hold on <em>Unity, Ambiguity, and Flexibility in Theme Music for Game Shows</em></a> </p> ]]> </description> <guid>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=59534</guid> </item> <item> <title> Visual Storytelling in the 21st Century The Age of the Long Fragment / </title> <dc:identifier>ISBN:9783031654879</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=64204</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> .<br /> XIX, 273 p. 23 illus., 21 illus. in color. 9783031654879 </p> ]]> <![CDATA[ <p> <a href="https://opac.ugal.ro/cgi-bin/koha/opac-reserve.pl?biblionumber=64204">Place hold on <em>Visual Storytelling in the 21st Century</em></a> </p> ]]> </description> <guid>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=64204</guid> </item> <item> <title> Video Games and Environmental Humanities Playing to Save The World / </title> <dc:identifier>ISBN:9783031679803</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=64357</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> .<br /> XVI, 271 p. 2 illus. 9783031679803 </p> ]]> <![CDATA[ <p> <a href="https://opac.ugal.ro/cgi-bin/koha/opac-reserve.pl?biblionumber=64357">Place hold on <em>Video Games and Environmental Humanities</em></a> </p> ]]> </description> <guid>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=64357</guid> </item> <item> <title> Infrastructure in Video Games </title> <dc:identifier>ISBN:9783031720925</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=65046</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Punday, Daniel..<br /> .<br /> VIII, 102 p. 12 illus., 10 illus. in color. 9783031720925 </p> ]]> <![CDATA[ <p> <a href="https://opac.ugal.ro/cgi-bin/koha/opac-reserve.pl?biblionumber=65046">Place hold on <em>Infrastructure in Video Games</em></a> </p> ]]> </description> <guid>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=65046</guid> </item> <item> <title> Cryptogaming Blockchain and the Financialization of Videogames / </title> <dc:identifier>ISBN:9783031734465</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=66729</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Egliston, Ben..<br /> .<br /> IX, 87 p. 9783031734465 </p> ]]> <![CDATA[ <p> <a href="https://opac.ugal.ro/cgi-bin/koha/opac-reserve.pl?biblionumber=66729">Place hold on <em>Cryptogaming</em></a> </p> ]]> </description> <guid>https://opac.ugal.ro/cgi-bin/koha/opac-detail.pl?biblionumber=66729</guid> </item> </channel> </rss>
