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Disability Identity in Simulation Narratives [electronic resource] / by Anelise Haukaas.

By: Contributor(s): Material type: TextSeries: Literary Disability StudiesPublisher: Cham : Springer Nature Switzerland : Imprint: Palgrave Macmillan, 2024Edition: 1st ed. 2024Description: XIII, 189 p. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783031444821
Subject(s): Additional physical formats: Printed edition:: No title; Printed edition:: No title; Printed edition:: No titleLOC classification:
  • PN695-779
Online resources:
Contents:
1. Introduction Other Worlds, Other Selves: Moving Beyond Escapism -- 2. ‘Everyone’s a Composite’: Rethinking Three of Cyberpunk’s Overlooked Women Writers as Posthumanists -- 3. The Performing Wiggin Siblings: Reading Ender’s Game through Disability Theory -- 4. The Threat of Silence in Mark Alpert’s Dystopian Simulation -- From Memes to Comics: Virtual Embodiment in Visual Rhetoric -- 5. The Player and the Avatar: Performing as Other -- 6. Learning Through Play: An Inclusive Pedagogy for the 21st Century -- 7. Conclusion The Augmented Self: Rethinking Virtual Simulation and Disability.
In: Springer Nature eBookSummary: Disability Identity in Simulation Narratives considers the relationship between disability identity and simulation activities (ranging from traditional gameplay to more revolutionary technology) in contemporary science fiction. Anelise Haukaas applies posthumanist theory to an examination of disability identity in a variety of science fiction texts: adult novels, young adult literature and comics, as well as ethnographic research with gamers. Haukaas argues that instead of being a means of escapism, simulated experiences are a valuable tool for cultivating self-acceptance and promoting empathy. Through increasingly accessible technology and innovative gameplay, traditional hierarchies are dismantled, and different ways of being are both explored and validated. Ultimately, the book aims to expand our understandings of disability, performance, and self-creation in significant ways by exploring the boundless selves that the simulated environments in these texts allow. Anelise Haukaas is an Assistant Professor of English at the College of Coastal Georgia, USA, as well as the faculty advisor of Seaswells, the art and literary magazine. Her research interests include genre fiction, disability studies, folklore and mythology, popular culture, and new media.
Item type: List(s) this item appears in: Titluri cărți electronice Springer Nature 2025 (10631 titluri)
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1. Introduction Other Worlds, Other Selves: Moving Beyond Escapism -- 2. ‘Everyone’s a Composite’: Rethinking Three of Cyberpunk’s Overlooked Women Writers as Posthumanists -- 3. The Performing Wiggin Siblings: Reading Ender’s Game through Disability Theory -- 4. The Threat of Silence in Mark Alpert’s Dystopian Simulation -- From Memes to Comics: Virtual Embodiment in Visual Rhetoric -- 5. The Player and the Avatar: Performing as Other -- 6. Learning Through Play: An Inclusive Pedagogy for the 21st Century -- 7. Conclusion The Augmented Self: Rethinking Virtual Simulation and Disability.

Disability Identity in Simulation Narratives considers the relationship between disability identity and simulation activities (ranging from traditional gameplay to more revolutionary technology) in contemporary science fiction. Anelise Haukaas applies posthumanist theory to an examination of disability identity in a variety of science fiction texts: adult novels, young adult literature and comics, as well as ethnographic research with gamers. Haukaas argues that instead of being a means of escapism, simulated experiences are a valuable tool for cultivating self-acceptance and promoting empathy. Through increasingly accessible technology and innovative gameplay, traditional hierarchies are dismantled, and different ways of being are both explored and validated. Ultimately, the book aims to expand our understandings of disability, performance, and self-creation in significant ways by exploring the boundless selves that the simulated environments in these texts allow. Anelise Haukaas is an Assistant Professor of English at the College of Coastal Georgia, USA, as well as the faculty advisor of Seaswells, the art and literary magazine. Her research interests include genre fiction, disability studies, folklore and mythology, popular culture, and new media.

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