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Media Architecture : Using Information and Media as Construction Material / Alexander Wiethoff, Heinrich Hussmann.

Contributor(s): Material type: TextTextLanguage: English Series: Age of Access? Grundfragen der Informationsgesellschaft ; 8Publisher: Berlin ; Boston : De Gruyter Mouton, [2017]Copyright date: ©2017Description: 1 online resource (218 p.)Content type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783110453874
Subject(s): Additional physical formats: No title; No title; No titleLOC classification:
  • NA2543.T43 M425 2017
Online resources:
Contents:
Frontmatter -- Editor’s Preface -- Contents -- Introduction -- Media Architecture and the Smart City -- Media Architecture for Shared Encounters -- From Allopoietic Content to Autopoietic Content for Media Architecture through a Better Understanding of Architectural Typologies -- Interfaces of Media Architecture -- Using Media as Construction Material: Prototypes and Case Studies -- DIY / DIWO Media Architecture: The InstaBooth -- City Apps as Urban Interfaces -- Experiences Deploying Hybrid Media Architecture in Public Environments -- Designing Media Architecture: Technology, Tools and Processes -- Designing Media Architecture: Methods and Tools -- Interacting with Media Architecture -- Media Façades and Narratives for Public Spaces -- Exploring Distribution as a Condition: Elements of a Minor Metropolitanism -- About the Authors
Title is part of eBook package: EBOOK PACKAGE COMPLETE 2017Title is part of eBook package: EBOOK PACKAGE Social Sciences 2017Summary: The augmentation of urban spaces with technology, commonly referred to as Media Architecture, has found increasing interest in the scientific community within the last few years. At the same time architects began to use digital media as a new material apart from concrete, glass or wood to create buildings and urban structures. Simultaneously, Human-Computer Interaction (HCI) researchers began to exploit the interaction opportunities between users and buildings and to bridge the gaps between interface, information medium and architecture. As an example, they extended architectural structures with interactive, light-emitting elements on their outer shell, thereby transforming the surfaces of these structures into giant public screens. At the same time the wide distribution of mobile devices and the coverage of mobile internet allow manifold interaction opportunities between open data and citizens, thereby enabling the internet of things in the public domain. However, the appropriate distribution of information to all citizens is still cumbersome and a mutual dialogue not always successful (i.e. who gets what data and when?). In this book we therefore provide a deeper investigation of Using Information and Media as Construction Material with media architecture as an input and output medium.
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Frontmatter -- Editor’s Preface -- Contents -- Introduction -- Media Architecture and the Smart City -- Media Architecture for Shared Encounters -- From Allopoietic Content to Autopoietic Content for Media Architecture through a Better Understanding of Architectural Typologies -- Interfaces of Media Architecture -- Using Media as Construction Material: Prototypes and Case Studies -- DIY / DIWO Media Architecture: The InstaBooth -- City Apps as Urban Interfaces -- Experiences Deploying Hybrid Media Architecture in Public Environments -- Designing Media Architecture: Technology, Tools and Processes -- Designing Media Architecture: Methods and Tools -- Interacting with Media Architecture -- Media Façades and Narratives for Public Spaces -- Exploring Distribution as a Condition: Elements of a Minor Metropolitanism -- About the Authors

The augmentation of urban spaces with technology, commonly referred to as Media Architecture, has found increasing interest in the scientific community within the last few years. At the same time architects began to use digital media as a new material apart from concrete, glass or wood to create buildings and urban structures. Simultaneously, Human-Computer Interaction (HCI) researchers began to exploit the interaction opportunities between users and buildings and to bridge the gaps between interface, information medium and architecture. As an example, they extended architectural structures with interactive, light-emitting elements on their outer shell, thereby transforming the surfaces of these structures into giant public screens. At the same time the wide distribution of mobile devices and the coverage of mobile internet allow manifold interaction opportunities between open data and citizens, thereby enabling the internet of things in the public domain. However, the appropriate distribution of information to all citizens is still cumbersome and a mutual dialogue not always successful (i.e. who gets what data and when?). In this book we therefore provide a deeper investigation of Using Information and Media as Construction Material with media architecture as an input and output medium.

Mode of access: Internet via World Wide Web.

In English.

Description based on online resource; title from PDF title page (publisher's Web site, viewed Feb. 24, 2017)

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Biblioteca Universității "Dunărea de Jos" din Galați

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