| 000 | 03519nam a22005535i 4500 | ||
|---|---|---|---|
| 001 | 978-3-031-62852-8 | ||
| 003 | DE-He213 | ||
| 005 | 20251030113050.0 | ||
| 007 | cr nn 008mamaa | ||
| 008 | 240918s2024 sz | s |||| 0|eng d | ||
| 020 |
_a9783031628528 _9978-3-031-62852-8 |
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| 024 | 7 |
_a10.1007/978-3-031-62852-8 _2doi |
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| 050 | 4 | _aHM851 | |
| 072 | 7 |
_aJFD _2bicssc |
|
| 072 | 7 |
_aSOC052000 _2bisacsh |
|
| 072 | 7 |
_aJBCT1 _2thema |
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| 100 | 1 |
_aCarta, Silvio. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _984565 |
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| 245 | 1 | 0 |
_aHow Computers Create Social Structures _h[electronic resource] : _bAccidental Collectives / _cby Silvio Carta. |
| 250 | _a1st ed. 2024. | ||
| 264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Palgrave Macmillan, _c2024. |
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| 300 |
_aXV, 113 p. 30 illus., 24 illus. in color. _bonline resource. |
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| 336 |
_atext _btxt _2rdacontent |
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| 337 |
_acomputer _bc _2rdamedia |
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| 338 |
_aonline resource _bcr _2rdacarrier |
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| 347 |
_atext file _bPDF _2rda |
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| 505 | 0 | _a -- Chapter 1: Introduction - Human Geography, Information and Communication Technology and Digital Sociology. -- Chapter 2: The Role of Computers in the Generation of Social Groups. -- Chapter 3: Collectives, Technology, Online Apps and Social Networks. -- Chapter 4: Software, Automated Spatial Configurations and the Built Environment. -- Chapter 5: Data Ethics, Fairness and Bias. -- Chapter 6: Conclusion: The Future of Automatic and Accidental Collectives. | |
| 520 | _aThis book introduces the idea of accidental collectives: the grouping of people that occurs as a by-product of the automated work of computers. Software has a growing influence in our lives automating and optimising mundane, time-consuming and repetitive tasks. In doing this, groups of people are automatically created as the result of classification and data analysis. Once grouped by the invisible agency of software, people interact and establish new relationships, generating new collectives and communities. With the support of case studies and real-life examples, this work explores the accidental nature of the generation of new social groups and questions the role of software in social interactions. Silvio Carta is an architect (ARB/RIBA), Chartered Building Engineer (MCABE) and Professor of Architecture at the University of Greenwich. He is the author of Big Data, Code and the Discrete City: Shaping Public Realms (2019) and Machine Learning and the City: Applications in Architecture and Urban Design (2022). | ||
| 650 | 0 |
_aInternet _xSocial aspects. _959157 |
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| 650 | 0 |
_aInteractive multimedia. _970509 |
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| 650 | 0 |
_aMultimedia systems. _965569 |
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| 650 | 0 |
_aArtificial intelligence _xData processing. |
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| 650 | 0 |
_aScience _xSocial aspects. _969032 |
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| 650 | 1 | 4 |
_aInternet Studies. _970888 |
| 650 | 2 | 4 |
_aMedia Design. _970510 |
| 650 | 2 | 4 | _aData Science. |
| 650 | 2 | 4 |
_aScience and Technology Studies. _969033 |
| 710 | 2 | _aSpringerLink (Online service) | |
| 773 | 0 | _tSpringer Nature eBook | |
| 776 | 0 | 8 |
_iPrinted edition: _z9783031628511 |
| 776 | 0 | 8 |
_iPrinted edition: _z9783031628535 |
| 776 | 0 | 8 |
_iPrinted edition: _z9783031628542 |
| 856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-031-62852-8 |
| 912 | _aZDB-2-LCM | ||
| 912 | _aZDB-2-SXL | ||
| 999 |
_c63493 _d63493 |
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