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020 _a9789819767298
_9978-981-97-6729-8
024 7 _a10.1007/978-981-97-6729-8
_2doi
050 4 _aTK7885-7895
050 4 _aTK5105.5-5105.9
072 7 _aUK
_2bicssc
072 7 _aCOM067000
_2bisacsh
072 7 _aUK
_2thema
100 1 _aMeng, Zili.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_986829
245 1 0 _aLatency Optimization in Interactive Multimedia Streaming
_h[electronic resource] /
_cby Zili Meng, Mingwei Xu.
250 _a1st ed. 2024.
264 1 _aSingapore :
_bSpringer Nature Singapore :
_bImprint: Springer,
_c2024.
300 _aXII, 134 p. 58 illus., 57 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aSpringerBriefs in Computer Science,
_x2191-5776
505 0 _aIntroduction -- Interactive Multimedia Streaming Architecture -- Feedback on Control Path: Early Congestion Feedback -- Decision on Control Path: Rule-based Policy Conversion -- Application Layer on Data Path: Adaptive Frame-Rate -- Transport Layer on Data Path: Differentiating Retransmissions -- Network Layer on Data Path: Smooth Queue Management -- Conclusions and Future Work.
520 _aWith the emergence of virtual reality and augmented reality, the era of interactive multimedia streaming looms on the horizon. Network latency emerges as a critical factor in the performance of interactive multimedia streaming applications. As the demand for interactive multimedia streaming continues to surge, comprehending and mitigating the challenges posed by network latency becomes increasingly imperative. This book begins by introducing the fundamentals of network latency, elucidating its sources from both data plane and control plane, along with its effects on user experience. Furthermore, it explores the various components contributing latency, including the application layer, transport layer, and network layer. The book then delves into the ongoing research efforts aimed at reducing the latency of these components individually. By the book's conclusion, readers will have gained a comprehensive understanding of network latency in interactive multimedia streaming, equipped with the knowledge and tools necessary to design and optimize low-latency streaming systems. Whether you are a network engineer, multimedia developer, or researcher, this book will furnish you with valuable insights and practical guidance to confront the challenges of network latency head-on.
650 0 _aComputer engineering.
650 0 _aComputer networks .
_960157
650 0 _aVirtual reality.
650 0 _aAugmented reality.
_966815
650 1 4 _aComputer Engineering and Networks.
650 2 4 _aVirtual and Augmented Reality.
_966818
700 1 _aXu, Mingwei.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_980263
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9789819767281
776 0 8 _iPrinted edition:
_z9789819767304
830 0 _aSpringerBriefs in Computer Science,
_x2191-5776
_966578
856 4 0 _uhttps://doi.org/10.1007/978-981-97-6729-8
912 _aZDB-2-CWD
912 _aZDB-2-SXPC
999 _c64607
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