| 000 | 03642nam a22005295i 4500 | ||
|---|---|---|---|
| 001 | 978-3-031-50136-4 | ||
| 003 | DE-He213 | ||
| 005 | 20251030113319.0 | ||
| 007 | cr nn 008mamaa | ||
| 008 | 241120s2024 sz | s |||| 0|eng d | ||
| 020 |
_a9783031501364 _9978-3-031-50136-4 |
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| 024 | 7 |
_a10.1007/978-3-031-50136-4 _2doi |
|
| 050 | 4 | _aQA76.9.U83 | |
| 050 | 4 | _aQA76.9.H85 | |
| 072 | 7 |
_aUYZ _2bicssc |
|
| 072 | 7 |
_aCOM079010 _2bisacsh |
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| 072 | 7 |
_aUYZ _2thema |
|
| 100 | 1 |
_aLewis, Makayla. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _987752 |
|
| 245 | 1 | 0 |
_aSketching in Human Computer Interaction _h[electronic resource] : _bA Practical Guide to Sketching Theory and Application / _cby Makayla Lewis, Miriam Sturdee. |
| 250 | _a1st ed. 2024. | ||
| 264 | 1 |
_aCham : _bSpringer Nature Switzerland : _bImprint: Springer, _c2024. |
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| 300 |
_aXIV, 309 p. 258 illus., 181 illus. in color. _bonline resource. |
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| 336 |
_atext _btxt _2rdacontent |
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| 337 |
_acomputer _bc _2rdamedia |
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| 338 |
_aonline resource _bcr _2rdacarrier |
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| 347 |
_atext file _bPDF _2rda |
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| 505 | 0 | _aForeword -- Introduction -- The Humble Line -- Seeing the World in Icons -- Text, Connections and Colour,- People, Faces and Actions -- Exploring Visual Narratives -- Design, Fiction & Speculative Sketching -- Accessibility of Sketches -- Digital Sketching Techniques -- Remote Sketching -- Applying Sketching in Research & Practice -- Sketching with Other People -- The Future of Sketching -- Additional Resources and Community. | |
| 520 | _aSketching is a universal activity that first appears when we play as children, but later, it is often overlooked as a useful skill in adult work – yet it can bring multiple benefits to research and practice in multiple domains. Specifically, Human Computer Interaction embraces interdisciplinary practices, and amongst those, sketching has proven to be a valuable addition to the skill set of researchers, practitioners, and educators in both academia and industry. Many individuals lack the confidence to take up pen and paper after years of non-practice, but it is possible to re-learn these lost skills, improve on them, and apply them in practical ways to all areas of work and research. This book takes the reader on an active journey in sketching: from scribbles and playful interpretations to hands-on practical applications in storyboarding, and further, in examining qualitative analysis using sketching practice in HCI. Readers will learn a wide range of techniques and applied methods for utilizing sketching within the context of HCI, guided by the experienced authors, and join the larger community of those who employ (and enjoy) sketching in Human Computer Interaction. | ||
| 650 | 0 |
_aUser interfaces (Computer systems). _964688 |
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| 650 | 0 |
_aHuman-computer interaction. _964854 |
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| 650 | 0 |
_aHuman-machine systems. _966273 |
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| 650 | 1 | 4 |
_aUser Interfaces and Human Computer Interaction. _966577 |
| 650 | 2 | 4 |
_aInteraction Design. _966274 |
| 700 | 1 |
_aSturdee, Miriam. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _987753 |
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| 710 | 2 | _aSpringerLink (Online service) | |
| 773 | 0 | _tSpringer Nature eBook | |
| 776 | 0 | 8 |
_iPrinted edition: _z9783031501357 |
| 776 | 0 | 8 |
_iPrinted edition: _z9783031501371 |
| 856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-031-50136-4 |
| 912 | _aZDB-2-CWD | ||
| 912 | _aZDB-2-SXPC | ||
| 999 |
_c65067 _d65067 |
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