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024 7 _a10.1007/979-8-8688-0080-1
_2doi
050 4 _aTS171.57
072 7 _aUB
_2bicssc
072 7 _aCOM067000
_2bisacsh
072 7 _aUBM
_2thema
100 1 _aMiglino, Enrico.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_990223
245 1 0 _aTales for Makers
_h[electronic resource] :
_bReal-World Projects to Modify, Hack, and Reinvent /
_cby Enrico Miglino.
250 _a1st ed. 2024.
264 1 _aBerkeley, CA :
_bApress :
_bImprint: Apress,
_c2024.
300 _aXVII, 550 p. 164 illus., 162 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aMaker Innovations Series,
_x2948-2550
505 0 _aPart 1: Where is Tommy? -- Chapter 1: Make a Cryptex with Arduino -- Part 2: The Great Amusement Park -- Chapter 2. How to Maintain a Rollercoaster Secured -- Chapter 3. The Scary Mirror -- Part 3: Escape from the Mirrors -- Chapter 4. Machine Learning with a Drone -- Chapter 5. Introduction to Neuton.ai -- Part 4: A Path of Sounds -- Chapter 6. Introduction to MIDI -- Chapter 7. The Cardboard Drum -- Chapter 8. A Sound Sampler with the Raspberry Pi -- Part 5: The Dome with the Sandcastle -- Chapter 9: The Sand Machine Part 1 -- Chapter 10: The Sand Machine Part 2 -- Chapter 11: The Sand Machine Part 3 -- Chapter 12: The Sand Machine Part 4 -- Chapter 13: Upcycling a Rotary Phone -- Chapter 14: The Rotary Phone Software -- Part 6: The Process -- Chapter 15: Chess with Arduino UNO R4 -- Chapter 16: Chess Player Interfaces -- Part 7: Radio Amusement -- Chapter 17: The Radio Magic Upcycling -- Part 8: Life with a Borg -- Chapter 18: Life With a Borg.
520 _aRay Badmington's son Tommy has disappeared in a strange amusement park in the near future of Los Angeles. Explore the world of the BDTH6159 Amusement Park, hosting strange characters and incredible mechanisms, with Ray as he searches for his son. You'll find clues that help him, but also face unfamiliar technologies. Technologies you'll interact with and can even build in the real world today. This book springs the support of Element14.com, one of the largest Maker communities in the world. As the plot twists and turns and you follow along on Ray's adventures, you'll find each story beat matched with a specific application topic. Everything Ray interacts with will offer a real-world, complete experiment that can be modified, hacked and reinvented. Projects will introduce you to the use of distance sensors; managing stepper motors; creating an environmental sensor; working with sound; and programing languages, such as C/C++, Python, MicroPython, Java Script, and more. Each project covers not only different technologies, but also different approaches based on user-level. So whether you're a weekend hobbyist or a full-time engineer, you'll learn something new as you quest along with Ray. By the end of this book, you'll discover all the secrets of the BDTH6159 Amusement Park and have learned how to tackle a vast array of engaging and exciting Maker projects! .
650 0 _aMakerspaces.
_968064
650 1 4 _aMaker.
_968065
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9798868800795
776 0 8 _iPrinted edition:
_z9798868800818
830 0 _aMaker Innovations Series,
_x2948-2550
_968066
856 4 0 _uhttps://doi.org/10.1007/979-8-8688-0080-1
912 _aZDB-2-CWD
912 _aZDB-2-SXPC
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