Multimodality
BATEMAN, John
Multimodality foundations, research and analysis, a problem-oriented introduction / [online] : John Bateman, Janina Wildfeuer, Tuomo Hiippala - Berlin : De Gruyter Mouton, 2017 - 1 resursă online (viii, 416 p.) - Mouton Textbook . - Mouton Textbook .
Index
Include referințe bibliografice.
Part I: Working your way into ‘multimodality’ 1. Introduction: the challenge of multimodality 2. Recognising multimodality: origins and inspirations 3. Where is multimodality? Communicative situations and their media 4. What is multimodality? Semiotic modes and a new ‘textuality’ Part II: Methods and analysis 5. The scope and diversity of empirical research methods for multimodality 6. Are your results saying anything? Some basics 7. Multimodal navigator: how to plan your multimodal research Part III: Use cases 8. Gesture and face-to-face interaction 9. Performances and the performing arts 10. Layout space 11. Diagrams and infographics 12. Comics and graphic novels 13. Film and the moving (audio-)visual image 14. Audiovisual presentations 15. Webpages and dynamic visualisations 16. Social media 17. Computer and video games 18. Final words: ready, steady, analyse!
9783110479898
DE-Științe ale comunicării
resursă online
Multimodality foundations, research and analysis, a problem-oriented introduction / [online] : John Bateman, Janina Wildfeuer, Tuomo Hiippala - Berlin : De Gruyter Mouton, 2017 - 1 resursă online (viii, 416 p.) - Mouton Textbook . - Mouton Textbook .
Index
Include referințe bibliografice.
Part I: Working your way into ‘multimodality’ 1. Introduction: the challenge of multimodality 2. Recognising multimodality: origins and inspirations 3. Where is multimodality? Communicative situations and their media 4. What is multimodality? Semiotic modes and a new ‘textuality’ Part II: Methods and analysis 5. The scope and diversity of empirical research methods for multimodality 6. Are your results saying anything? Some basics 7. Multimodal navigator: how to plan your multimodal research Part III: Use cases 8. Gesture and face-to-face interaction 9. Performances and the performing arts 10. Layout space 11. Diagrams and infographics 12. Comics and graphic novels 13. Film and the moving (audio-)visual image 14. Audiovisual presentations 15. Webpages and dynamic visualisations 16. Social media 17. Computer and video games 18. Final words: ready, steady, analyse!
9783110479898
DE-Științe ale comunicării
resursă online